UGO / CAB-HAILING APP / ANGOLA

Give the download somewhere to go.

UGO needed to attract new users and get more of its existing users active. Downloads were flat at approximately 2,000 a month, and user participation had declined.

Morph worked across acquisition and re-engagement, with different activity for people discovering the app, people ready to install and people who had installed but remained inactive.

UGO post: a nurse, a builder, a student and an office worker under the line “Sinta a Diferença! Pronto para levá-lo a partir de 1.000 Kz” (Feel the difference: ready to take you from 1,000 Kz).
UGO post: the view from a driver’s seat with an in-car camera, captioned “Sinta-se em casa! Segurança 24/7” (Feel at home: 24/7 safety).
UGO post: a row of white UGO cars, captioned “Pronto para levá-lo a partir de 1.000 Kz” (Ready to take you from 1,000 Kz).
UGO post: two UGO cars in front of the city skyline, captioned “Sempre a tempo. Confortável e espaçoso” (Always on time: comfortable and spacious).
UGO post: a UGO car with its features labelled — real-time monitoring 24/24, luggage space, 4 passengers, personalised vehicles, drivers and call centre available 24/24, security camera 24/24 — captioned “Um serviço cheio de vantagens” (A service full of advantages).
UGO post: a smiling call-centre agent in a headset, captioned “Call Center 24/7, +244 956 000 000”.

Posts from the campaign, for riders.

A different conversation at each stage.

Awareness creative was localised to Angolan urban audiences. Design and copy addressed affordability, driver trust and safety, with static and video formats tested for response.

App-install campaigns used custom audiences. Retargeting then addressed installed-but-inactive users, repeat users and people who had booked a ride without completing it. That gave the work a purpose beyond adding another icon to someone's phone.

Work to the rhythm of the service.

The campaign used weekly creative tests, geographic targeting and time-specific ad rotation around peak ride hours. Google and Meta activity was supported by app tracking and audience tools, so acquisition and re-engagement could be examined as distinct parts of the journey.

What changed during the 90-day campaign.

MeasureStarting pointOutcome
Monthly downloadsApproximately 2,00012,400 within the 90-day campaign, a 520% increase from the starting level
User activation rate14%63%, up 49 percentage points
Cost per installUSD 1.30USD 0.42, approximately 68% lower

Monthly downloads reached 12,400 within the 90-day campaign, up from approximately 2,000. This is a monthly download measure, not a cumulative 90-day install total.

Morph's original campaign report attributes 90% of active-user growth to re-engagement loops. That is the report's attribution, not a separate independent causal measurement.

Performance notice: Results describe particular engagements and reporting periods; they are not forecasts. Morph does not guarantee sales, ROI, ROAS, rankings or AI visibility unless expressly stated in an accepted agreement or product-specific terms.

How should the activation change be read?

Activation moved from 14% to 63%, an increase of 49 percentage points. The 63% figure is the resulting activation rate, not the size of the increase. It remains distinct from download volume and retention.

What should happen after someone installs your app?

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